Asteroid Field
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Pilot a spaceship through a 3D asteroid field while timing number recall, following callsign changes and managing hydraulic pressure.
Slower flight, recall starting at four digits and a gentle pressure drift.
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How to play
Keep flying
Use Left/Right to roll, Down/Up to pitch up/down and Q/W for rudder. Fly through gates unless told to avoid them. Press E after a beep.
Follow your callsign
Choose among five callsigns using A, S, D, F or G, or tap an option. Change only when instructed by your current callsign; future commands address the newly selected name. Ignore commands addressed to other callsigns.
Time the number recall
Remember the spoken number. In Beginner and Intermediate, wait for the spoken and visual prompt to enter it. Advanced announces a delay in seconds: use the elapsed round timer to judge when to answer. Enter within the following 10 seconds; the final digit submits automatically. Earlier correct entry within the response window earns more points.
Manage hydraulic pressure
Press Space or use the pump button to keep pressure within the green or amber bands (safe limits: Beginner 30–80 PSI, Intermediate 35–75 PSI, Advanced 40–70 PSI). On raises pressure; off lets it fall. Ten uninterrupted seconds in range earns points. Every four seconds outside the range costs health. Keep flying and responding to the other tasks.
Scoring
Start with 100 health. Correct gate decisions and beep responses earn 100 points; correct callsign changes earn 150. Fully correct number recall earns 250–500 points, with the highest award at the requested time, tapering across a 10-second window. Partially correct recall earns that reward multiplied by the fraction of digits correct in their original positions. Keeping pressure in range for 10 seconds earns 25 points. Correct awards use 1.5× at Intermediate and 2× at Advanced. Collisions cost 8 health; four seconds of unsafe hydraulic pressure costs 5. Gates, beep responses, callsign changes and number recall never reduce health. Matched recall digits earn partial credit; other incorrect responses earn no points. Earned points are never deducted. The round ends only at zero health. Recall gains one digit every two active minutes. Gates you were told to avoid carry no missed-gate penalty.
Tips
- Beginner and Intermediate prompt you when to enter the number. In Advanced, use the round timer to judge the announced delay.
- Listen for the current callsign before choosing a new one. A/S/D/F/G always match the five displayed options.
- Toggle the booster before pressure reaches the outer edge of the amber safe band.
- Short steering corrections leave more attention for the other tasks.
Unlocking levels
Beginner is available from the start. Reach each target in one completed round at the previous level.
- Intermediate: score 2,000 in Beginner.
- Advanced: score 4,000 in Intermediate.
Background knowledge
The following articles will give you foundational knowledge relevant to this activity:
Skills Practiced
- Divided attention
- Auditory instructions
- Working memory
- Continuous steering
- Selective attention
- Timed responses
Aviation Aptitudes
- Strategic Task Management10% weighting
- Visual & Auditory Perception15% weighting
- Short Term Memory / Capacity10% weighting
- Spatial Reasoning10% weighting
- Psychomotor Ability45% weighting
- Central Information Processing15% weighting